Kekius Maximus (KM)

Utility Manual / Whitepaper

1. Introduction

Kekius Maximus (KM) is a multi‑utility meme asset engineered with deflationary mechanics, on‑chain utility modules, and a community‑funded game ecosystem. All KM utilities are fully audited by CertiK and built directly into the contract architecture, ensuring transparency, fairness, and long‑term sustainability.

This document outlines all existing KM utilities, fee logic, reward loops, and economic mechanisms.

2. Core Contract Utilities

KM's on‑chain ecosystem consists of:

  • Exchange (KM Swap)
  • Blacksmith / Forge
  • Arena (Lootbox + Raffle Game)
  • Gladiator Stats System
  • Multichain Bridge

All modules utilise KM as the central asset and integrate burn‑based mechanics.

3. Exchange (KM Swap)

A built‑in swapping system allowing users to exchange other tokens to KM and KM back to other tokens.

3.1 Fee Structure

  • 0.42% fee applied to each swap.
  • 100% of the 0.42% fee auto‑buys KM and burns it.
  • All logic is hard‑coded into the contract.

3.2 Holder Perks

Users holding ≥ 420,000 KM enjoy:

  • Fee‑free swaps.
  • No need for Phantom's 0.85% swap fee.
  • A cost‑efficient, KM‑centric alternative.

This encourages mid‑to‑large holders to accumulate and use KM as their primary routing asset.

4. Blacksmith / Forge

The Blacksmith allows users to sweep many low‑value or dust tokens and convert them directly into KM.

4.1 Sweep Mechanics

  • User selects multiple tokens simultaneously.
  • System auto‑swaps everything into KM in one action.

4.2 Fee Structure

  • 0.42% fee, identical to The Exchange.
  • 100% used to buy KM and burn it.
  • Hard‑coded into the contract.

This eliminates portfolio clutter while creating constant burn pressure.

5. Arena – Lootbox + Raffle Ecosystem

The Arena contains two gameplay systems powered by Keys and on‑chain randomness:

  • Lootbox rewards
  • Raffle games that cycle every 4.2 days

5.1 Key System

  • 1 Key = $1
  • 5 Keys = 1 Entry
  • 4.2 Keys required to open a lootbox
  • 4.2% of every Key purchase auto‑buys KM and burns it
  • Remaining revenue goes to the DAO wallet to fund prize pools, upgrades, and community events.

5.2 Lootbox Reward Pool

Each Arena box contains randomized outcomes:

  • $10 USDC – 50 winners
  • $15 USDC – 20 winners
  • $20 USDC – 10 winners
  • $100 in KM – 2 winners per 1000 plays
  • $40 in SOL – 5 winners per 1000 plays

Total winners per 1,000 plays: 85.

5.3 Raffle Game

  • Runs every 4.2 days.
  • 420 entries per raffle.
  • 5 Keys = 1 entry → 420 entries
  • Prize pool = $1,000.

Raffle Prize Breakdown

  • 50 winners × $10 = $500
  • 20 winners × $15 = $300
  • 10 winners × $20 = $200

Total: $1,000.

Raffle Economics

Excess in revenue goes to:

  • DAO‑controlled community prize upgrades
  • Ecosystem sustainability
  • Automated KM burns (4.2% of all Key purchases)

6. Gladiator – Stats & User Profile System

A dedicated dashboard showing:

  • Total KM holdings
  • Total burns contributed
  • Swap volume
  • Keys purchased / spent
  • Lootbox + raffle history
  • Personal contribution to deflation

This page acts as the user's "Kekius Passport" inside the ecosystem.

7. Bridge – Multichain Connectivity

KM supports a native multichain bridge enabling users to safely transfer KM across:

  • BNB Chain
  • Ethereum
  • (Additional chains may be added later)

The bridge is designed to:

  • Prevent scams
  • Reduce reliance on unofficial third‑party bridges
  • Keep users inside the KM ecosystem safely

8. Audits & Security

All utilities, fee logic, and contract mechanics are fully audited and verified by CertiK.

Security guarantees:

  • 100% transparent burns
  • Tamper‑proof fee rules
  • Hard‑coded mechanics for Swap and Blacksmith
  • Fair, publicly verifiable randomness for Arena

9. Ecosystem Flywheel

KM's entire ecosystem is engineered around:

Burn → Reduce Supply → Increase Scarcity

Every module burns KM:

  • Swap (0.42%)
  • Blacksmith (0.42%)
  • Key purchases (4.2%)

DAO Reinforcement → Bigger Rewards → More Users

DAO revenue grows through Keys + raffle surplus. This funds:

  • Larger game prizes
  • Bigger lootbox pools
  • Special events
  • Community campaigns

More Utility → More Volume → More Burns

A self‑sustaining loop where user activity directly strengthens the KM economy.

10. Conclusion

The KM ecosystem isn't just a meme — it is a fully operational, audited series of on‑chain utilities with sustainable burn mechanics and a growing entertainment layer.

This whitepaper is a foundational draft. Additional modules can be added as the ecosystem expands.